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Showing posts from September, 2025

2.03 - Progression Shots / Reflect

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  - greybox imported from Maya in Unreal Engine 5.4.4 - Basic 3D assets imported to test scale and loaction; lighthouse added to create verticality, - Some colour implemented to test how the colour effects the size of the space. Roof stretches across the starcase to enclose the space. - More colour added in teh scene to test how the colour reflects the spatial layout. Layout Strategy Why Centralised Focal Point -           Draws the players eyes towards a meaningful location -           Reinforces a sense of orientation -           Creates a “home base“ effect, enhancing feelings of safety and belonging. Layered Verticality -           Multiple elevation levels introduce visual interest -       ...